Anyone know the specified start date of arenas? Seems Blizzard promised the items to be on par with the best PvE gear; well, I see people with 2/5 t4 and no Gladiators yet. Wonder why that is...|||the arena season starts in 2 or 3 days, go to the NPC at the arenas areas in Blades edge or Nagrand and they tell you there, theres also a npc in org who tells you how many days.
the pve gear is geared for pve while arena is geared for pvp.
while the pve gear will still be good, the bonuses etc are not quite suited for pvping.
plus i dont think the pve gear has resiliance iirc|||Quote:
well, I see people with 2/5 t4 and no Gladiators yet. Wonder why that is...
why is that?
WOW Battlegrounds
Saturday, April 21, 2012
PVP Rewards - Nether?
I was glancing through the official site looking at the PVP rewards. I know the symbols for AV, WSG, and AB marks, but what is Nether? I don't know if that is the name for it, but it was the name of the pic when I tried to save it.
Here it is:
I'm assuming it is arena, but it could be the other 3 combined...but I just wanted to make sure before I dove into the BG's!|||Eye of the Storm, new BG with the xpac.|||Thank you Spennce!
Here it is:
I'm assuming it is arena, but it could be the other 3 combined...but I just wanted to make sure before I dove into the BG's!|||Eye of the Storm, new BG with the xpac.|||Thank you Spennce!
healers.....
Start HEALING!
don't wait for an ask.
don't let teamates die.
don't use BG for your " a chance to do something besides heal"
don't tell others "if you want a heal, roll a healer class"
JUST HEAL!|||Keep people off of me, and maybe I will.
Seriously, though, I don't think I've come across someone that can heal who doesn't do it in BGs. I've even see druids break cat form mid-fight to heal someone.
Have you ever played a healer in BGs? Most people, especially rogues, hunters, and warriors (At least to in my experience), come for us first. Its extremly difficult to heal when you're dead. I've never seen anyone try to kill someone whos attacking me, though. Then again I've never been in a pre-made, either.
Now that I think about it, I need a friend whos a hunter to lay some frost traps next to me when Im healing.|||I really enjoy healing in BGs. It's a lot more challenging than smallscale PvE, as you allways will be the one targeted. I understand why people don't want to heal in a BG with their mains if they play healers, but if you choose not to you end up being there for your own sake to some extent.
This is relative to class, spec and circumstance as allways ofc. I don't expect a 2,5k manapool feraldruid to be my personal healer, but I do get annoyed when the holypriest next to me decides to smite for 500 instead of throwing a flash heal and gets us both killed.
In the end you can't really expect people to do pug BGs for anything else than their own sake and amusement, but I'm pretty sure most people prefer winning to losing.. What I really hate is having half my AV filled up with hunters/mages just farming HKs on the way from SH to SP instead of actually going there and get it. That's a lot worse than not healing in my opinion.
I'm talking about the people that prefer walking back to eat&drink to boost their honor max and making it impossible for the ones trying to win by filling up 1/4 of the spots with a static honorfarming team. The last AV I played today had 10-15 people staying at the exact same position in front of Icewing bunker with close to no casualties. The rest of us beat alliance back to Iceblood and took SP in a few mins when the 3 first people got to offense.
I doubt those people in front were incapable of that feat if they had bothered in those 45 mins it took us to fight back (after a no GY marshall pull ofc :p ).|||I'll spare you the same comment I spare lvl 51 hunters bugging me in AV...
L2Bandage.
Seriously, unless you pay someone's $15 (or eu equiv.), you don't decide how other people play. And most people who enter the BGs are not Healers, as that's just a consistent corpse run.
Healers who do enter use the BGs to do something other than watch 40 health bars.
If you get a heal in a BG, you deserve one. If not, you'll res with full health in 30 seconds max again. That healer just got you to full health @ the cost of 0 mana. Can't be any more cost effective.|||i know half my comment was just to get discussion going.
i dont expect full heals in Bgs but once in a while.... the idea of helping the priest to get the heal later is interesting- although it really should be about the team.
playing in BGs makes u realize how important discipline and command are in the real military.|||The problem with healing in BGs.
1. Unless it�s an organized group or my group stays together healing is a pain in the a$$. Out of range.
2. Protect me
3. Don�t be a fool an rush in to the group of alli with out telling anyone, sorry but when 7 people are hitting you your going to die.
4. Healers heal in raids and instances 98% of the time. How about a break man.
5. This is important. Healers stay back and heal the group from behind. If you run in you will be out of range and the guy your trying to kill is running back now your way out of range.
Tips for healing in BGs.
1. Cycle friendly targets. Works just like tab. I change my bind to "caps lock".
2. Don�t try to be a hero stay alive and HOT everyone taking any damage.
3. Nothing says kill me more than chain heal and shields. On the other hand chain heal is great honor.
4. Find a well geared tank and get all the objectives done "av" or live with him and kill a lot of alli.
Tips for everyone to think about.
1. If you want heals roll a freaking healer.
2. Healers are not here to be your *****.
3. Yelling at people and telling them how to play is for people who are standing in the cave leaching honor.
4. Don�t be stupid and reckless because you saw a priest around.
5. As a healer I can do more damage than 75% of the DPS people in my BG group.
I don�t mean to be an a$$ but please play with you head. You can�t control others actions but you can control yours. This reply is not aimed at any one person. I'm just sharing from a healer point of view. Also a lot more people heal in BGs now that they changed honor.|||Quote:
The problem with healing in BGs.
2. Protect me
4. Healers heal in raids and instances 98% of the time. How about a break man.
1. If you want heals roll a freaking healer.
.
You made some good points - but these are the problems... one of the things i said on this thread was dont tell us to roll a healer class!|||Quote:
You made some good points - but these are the problems... one of the things i said on this thread was dont tell us to roll a healer class!
telling you to roll a healer makes you feel the same way you make others feel when you tell them to heal you. personaly i made a DPS class that can heal. just like a tank makes a DPS class that can wear plate, a rge DPS class can stelth/ stun, a hunter DPS can trap, a lock fears, a mage sheeps. i my friend can heal my self or you if i so choose.
understand there are many times i do just heal others. i love to heal at times. but i dont see you posting about those times.|||The main reason a healer wont heal you is because they simply dont feel appreciated. Showing them some love every now and then they will recipricate.
Many people play battlegrounds with tunnel vision. They seem unable to be able to look around them at there teammates while they are fighting, but instead are only fixated on the one target. If you want heals you need to always be aware exactly where your healer is at all times, are they in range?do they have someone attcking them? Do they have mana?
A good tip I find is at the start of a battleground (this works better in ab and wsg I find) look around at whos a healer. Send them a whisper saying something like "If you throw me a heal every now and then I'll do my very best to look out for you". Of course, you have to keep to your end of the bargain or else they wont keep to theres. If you are unable to save them on one or two occasions, send them a quick apology and explain why. It's a two way street. A healer who doesnt heal, teamed up with a DPS wont last 5 minutes, same as a healer who does heal teamed up with a DPS who doesnt protect him. But if they are both looking out for each other they will be a devastating unstoppable force.|||Newsflash - Healers DO heal in BG's. Check the score sheet if you doubt me.
Biggest reasons YOU may not be getting a heal (and by YOU I mean everyone who's in BG's and felt they should have had a heal) are:
1. I'm out of mana
2. I'm dead
3. You are OUT OF RANGE
4. You are getting beat up by 5 people. No amount of healing is going to save you.
5. I'm getting beat up on and NOBODY is looking out for me. My bacon gets saved before yours.
6. Shields do have a cooldown, so saying, "You should have shielded me, nub" gets you no bonus marks if I've already used my shield recently.
7. HEALS TAKE TIME TO CAST, even Flash Heals take time
8. It's no fun to heal 100% of the time, so give me a break if I want to get one or two killing blows with SW:P or Smite. They pale in comparison to your 10-50 KB's per game, so suck it up. You'll res at full health in 30 seconds or less.
9. And everything I have has a global cooldown, so if I've just cast an instant renew, I have to wait 1.5 secs before I can cast again.
So if you want a heal and aren't getting one, get some combat potions and bandages. Or pull out of combat and eat. I have to pull out of combat to drink so I can heal you. And don't ask for a heal. If you are in range, I already know that you need a heal with my nifty mod. There are (9/14/39) other people in the battleground that I may have placed on a higher priority than you and also need my heals.
don't wait for an ask.
don't let teamates die.
don't use BG for your " a chance to do something besides heal"
don't tell others "if you want a heal, roll a healer class"
JUST HEAL!|||Keep people off of me, and maybe I will.
Seriously, though, I don't think I've come across someone that can heal who doesn't do it in BGs. I've even see druids break cat form mid-fight to heal someone.
Have you ever played a healer in BGs? Most people, especially rogues, hunters, and warriors (At least to in my experience), come for us first. Its extremly difficult to heal when you're dead. I've never seen anyone try to kill someone whos attacking me, though. Then again I've never been in a pre-made, either.
Now that I think about it, I need a friend whos a hunter to lay some frost traps next to me when Im healing.|||I really enjoy healing in BGs. It's a lot more challenging than smallscale PvE, as you allways will be the one targeted. I understand why people don't want to heal in a BG with their mains if they play healers, but if you choose not to you end up being there for your own sake to some extent.
This is relative to class, spec and circumstance as allways ofc. I don't expect a 2,5k manapool feraldruid to be my personal healer, but I do get annoyed when the holypriest next to me decides to smite for 500 instead of throwing a flash heal and gets us both killed.
In the end you can't really expect people to do pug BGs for anything else than their own sake and amusement, but I'm pretty sure most people prefer winning to losing.. What I really hate is having half my AV filled up with hunters/mages just farming HKs on the way from SH to SP instead of actually going there and get it. That's a lot worse than not healing in my opinion.
I'm talking about the people that prefer walking back to eat&drink to boost their honor max and making it impossible for the ones trying to win by filling up 1/4 of the spots with a static honorfarming team. The last AV I played today had 10-15 people staying at the exact same position in front of Icewing bunker with close to no casualties. The rest of us beat alliance back to Iceblood and took SP in a few mins when the 3 first people got to offense.
I doubt those people in front were incapable of that feat if they had bothered in those 45 mins it took us to fight back (after a no GY marshall pull ofc :p ).|||I'll spare you the same comment I spare lvl 51 hunters bugging me in AV...
L2Bandage.
Seriously, unless you pay someone's $15 (or eu equiv.), you don't decide how other people play. And most people who enter the BGs are not Healers, as that's just a consistent corpse run.
Healers who do enter use the BGs to do something other than watch 40 health bars.
If you get a heal in a BG, you deserve one. If not, you'll res with full health in 30 seconds max again. That healer just got you to full health @ the cost of 0 mana. Can't be any more cost effective.|||i know half my comment was just to get discussion going.
i dont expect full heals in Bgs but once in a while.... the idea of helping the priest to get the heal later is interesting- although it really should be about the team.
playing in BGs makes u realize how important discipline and command are in the real military.|||The problem with healing in BGs.
1. Unless it�s an organized group or my group stays together healing is a pain in the a$$. Out of range.
2. Protect me
3. Don�t be a fool an rush in to the group of alli with out telling anyone, sorry but when 7 people are hitting you your going to die.
4. Healers heal in raids and instances 98% of the time. How about a break man.
5. This is important. Healers stay back and heal the group from behind. If you run in you will be out of range and the guy your trying to kill is running back now your way out of range.
Tips for healing in BGs.
1. Cycle friendly targets. Works just like tab. I change my bind to "caps lock".
2. Don�t try to be a hero stay alive and HOT everyone taking any damage.
3. Nothing says kill me more than chain heal and shields. On the other hand chain heal is great honor.
4. Find a well geared tank and get all the objectives done "av" or live with him and kill a lot of alli.
Tips for everyone to think about.
1. If you want heals roll a freaking healer.
2. Healers are not here to be your *****.
3. Yelling at people and telling them how to play is for people who are standing in the cave leaching honor.
4. Don�t be stupid and reckless because you saw a priest around.
5. As a healer I can do more damage than 75% of the DPS people in my BG group.
I don�t mean to be an a$$ but please play with you head. You can�t control others actions but you can control yours. This reply is not aimed at any one person. I'm just sharing from a healer point of view. Also a lot more people heal in BGs now that they changed honor.|||Quote:
The problem with healing in BGs.
2. Protect me
4. Healers heal in raids and instances 98% of the time. How about a break man.
1. If you want heals roll a freaking healer.
.
You made some good points - but these are the problems... one of the things i said on this thread was dont tell us to roll a healer class!|||Quote:
You made some good points - but these are the problems... one of the things i said on this thread was dont tell us to roll a healer class!
telling you to roll a healer makes you feel the same way you make others feel when you tell them to heal you. personaly i made a DPS class that can heal. just like a tank makes a DPS class that can wear plate, a rge DPS class can stelth/ stun, a hunter DPS can trap, a lock fears, a mage sheeps. i my friend can heal my self or you if i so choose.
understand there are many times i do just heal others. i love to heal at times. but i dont see you posting about those times.|||The main reason a healer wont heal you is because they simply dont feel appreciated. Showing them some love every now and then they will recipricate.
Many people play battlegrounds with tunnel vision. They seem unable to be able to look around them at there teammates while they are fighting, but instead are only fixated on the one target. If you want heals you need to always be aware exactly where your healer is at all times, are they in range?do they have someone attcking them? Do they have mana?
A good tip I find is at the start of a battleground (this works better in ab and wsg I find) look around at whos a healer. Send them a whisper saying something like "If you throw me a heal every now and then I'll do my very best to look out for you". Of course, you have to keep to your end of the bargain or else they wont keep to theres. If you are unable to save them on one or two occasions, send them a quick apology and explain why. It's a two way street. A healer who doesnt heal, teamed up with a DPS wont last 5 minutes, same as a healer who does heal teamed up with a DPS who doesnt protect him. But if they are both looking out for each other they will be a devastating unstoppable force.|||Newsflash - Healers DO heal in BG's. Check the score sheet if you doubt me.
Biggest reasons YOU may not be getting a heal (and by YOU I mean everyone who's in BG's and felt they should have had a heal) are:
1. I'm out of mana
2. I'm dead
3. You are OUT OF RANGE
4. You are getting beat up by 5 people. No amount of healing is going to save you.
5. I'm getting beat up on and NOBODY is looking out for me. My bacon gets saved before yours.
6. Shields do have a cooldown, so saying, "You should have shielded me, nub" gets you no bonus marks if I've already used my shield recently.
7. HEALS TAKE TIME TO CAST, even Flash Heals take time
8. It's no fun to heal 100% of the time, so give me a break if I want to get one or two killing blows with SW:P or Smite. They pale in comparison to your 10-50 KB's per game, so suck it up. You'll res at full health in 30 seconds or less.
9. And everything I have has a global cooldown, so if I've just cast an instant renew, I have to wait 1.5 secs before I can cast again.
So if you want a heal and aren't getting one, get some combat potions and bandages. Or pull out of combat and eat. I have to pull out of combat to drink so I can heal you. And don't ask for a heal. If you are in range, I already know that you need a heal with my nifty mod. There are (9/14/39) other people in the battleground that I may have placed on a higher priority than you and also need my heals.
Any hints/tip for Arena and EotS ?
Hain't played those yet and will likely step into them shortly.
Rather not go completely unprepared as I'm sure it'll be a hassle as is to get used to the new abilities granted over the past 10 levels.
Rather not go completely unprepared as I'm sure it'll be a hassle as is to get used to the new abilities granted over the past 10 levels.
Priests and honor in the BG
Okay, so I've been wondering for some time now, why is it that on some days I can pull 20 kills with 300 honor and others 80 kills with only 115 honor. (Not counting the special wkends) Blows my mind. I talked to one higher priest that told me to DoT everything (i.e. SW:Pain, Holy Fire, etc.) Alright, not bad, it helps alot. Does the damage still count after I die...becuase I do, usually quite fast...and exactly how much honor do heals count as if any? I'd really like to start getting my epic BG gear soo, ya know?|||I don't think you get any honor after you die, no matter how much damage you did to the target.|||Quote:
I don't think you get any honor after you die, no matter how much damage you did to the target.
agree...You don't get kill honor for things that die while you are dead. You DO get objective honor for things that happen while you are dead.|||Quote:
I don't think you get any honor after you die, no matter how much damage you did to the target.
I'm not so sure this is exactly correct. I can't remember where, but I'm pretty sure there was a blue post somewhere that fully explained the honor gained after you die. In short, if I remember correctly, it went something like this:
1. If you do any healing to a friendly character while he's engaged in combat with the enemy, when the enemy dies you will gain honor from the kill.
2. If you do any damage to the enemy, you will gain honor from the kill.
3. If you DIE before the enemy is killed, there is a 1 minute grace period. If the enemy dies before the 1 minute is up after you die, and you have either healed a friendly player engaged in that enemy or have done damage to that enemy, you will gain honor from that kill.
Basicly from what I got out of it was, if you die, your efforts are not wasted. If that guy dies within 1 minute, you get your honor. This way, cloth weaeres (who usually die the fastest, due to being the eaisest to kill) can still get good honor, all they have to do is AoE, DoT or heal. Now, keep in mind there is a one minute limit. You can't just run into a enemy group, AoE (Arcane blast for mages) Die, then expect a ton of Honor. If that group stays alive for 1 minute, then you've died for nothing.
I believe this to be true from my own expirences. I've played my Mage in the BG's (and died very often) But, as I try to AoE when I can, I know I've tagged a lot of people, After I've died and waiting in the GY I've seen the "Youv'e gained XX Honor for YYY being Killed" message, WHILE I'M DEAD.|||I wish someone could explain this clearly then.
I receive much more honor playing a dps char as opposed to a healing char.
If the honor is based off damage done, it is broken IMO.|||I have to agree. I get a fraction of the honour from a BG with my priest compared to my hunter.
While we're talking about ripoffs in the BG honour distribution... Why the hell is defense so badly gimped as well? The other day in AB, I was holding a node by myself while the rest of the team was raking up honour kills without me. Three times I defended the node from attacks and saved definite losses and ended the BG with a grand total of 12 HKs... Compared to those on attack who left with 50+.|||I've done some more research on this. If your interested, there is a FAQ page on the Official WOW page that addresses these questions and many more about honor in the BG's.
Seeing as how I'm at work right now, I can't access that site, but from what I remember reading the other day was this:
Honor is divided up just like experience. If your'e in a party out in the world and are killing Mobs, those in the party that are WITHIN a certain radius will get a portion of the experience from the killed Mob. If your too far away from the party, you will get NO experiance. Honor works the same way. You have to be around your party to gain honor from kills other people in your party have accomplished.
Now, I see this happeneing a lot when I go into the BG's. I always look at my minimap and see where the "yellow and blue" dots are. (those in my party) I always try to stay close to as many as I can. The problem that I see all the time is that my "Party" is usually scattered all over the map. They are not doing anything wrong persay. They are probably just hanging around another friendly group of people. The problem is, if there are 2 or 3 groups of people, all over the map, then the chances are that 1 of your party memebrs is in EACH group.
From this, I have deduced that few people are aware of how Honor is distrubuted. I firmly believe that most people assume that as long as they are next to other friendly people, that they will automaticly get honor from there kills. This is not the case, You can only get honor from another groups kills if you help contribute to what they were killing.
So lets use this as an example, lets say you are next to a group of 4 people. So there are 5 people in your immediate area, (you and the other 4) but NONE of them are in your "Party". Lets say that this group (including you) is engaged in battle with a group of 5 from the opposing faction. A 5 on 5 fight. You (pick a class) assist, either by healing or damage, in killing only ONE of the enemy. The group your next too is successful in finishing off the remaining 4, but you did not contribute to there deaths. You would only get honor for the 1 death, not all 5.
Now lets use the same situation, but the group your'e next too also is the "Party" your'e in. You would get honor from all 5 kills.
So this might help explain the OP. if you get 20 Kills with 300 honor one day, the 80 kills with only 115 honor then next. It might be partially because the first day, you where fighting more closey to your "Party" or memebrs in your "party". and as such, were recieving Honor from there kills as well. Also, keep in mind that Honor deterirates from players you kill in the same day. So, the first time you kill a player in that day, you gain 100% of the honor from that kill. but any more kills on the same player are scaled down by 10% every time you kill that player in the same day. So after killing the same player 10 times in one day, you gain NO honor from that kill. This is designed to deter people from killing the same player over and over again, all day.
From what I read on the FAQ page, this is how I understand it.
~~~ Also, I've confirmed on that same page, that YES you do gain honor after you die, AS LONG AS that person dies within 1 minute from the last time you did damage to him. If he/she survives for longer then 1 minute after you did damage, then your out of luck :( ~~~~~~~~~|||Ohhh...now that explains alot. very cool and great job doing your research. Dunno why I didn't think to do the same. lol. Very helpful Milq.
I don't think you get any honor after you die, no matter how much damage you did to the target.
agree...You don't get kill honor for things that die while you are dead. You DO get objective honor for things that happen while you are dead.|||Quote:
I don't think you get any honor after you die, no matter how much damage you did to the target.
I'm not so sure this is exactly correct. I can't remember where, but I'm pretty sure there was a blue post somewhere that fully explained the honor gained after you die. In short, if I remember correctly, it went something like this:
1. If you do any healing to a friendly character while he's engaged in combat with the enemy, when the enemy dies you will gain honor from the kill.
2. If you do any damage to the enemy, you will gain honor from the kill.
3. If you DIE before the enemy is killed, there is a 1 minute grace period. If the enemy dies before the 1 minute is up after you die, and you have either healed a friendly player engaged in that enemy or have done damage to that enemy, you will gain honor from that kill.
Basicly from what I got out of it was, if you die, your efforts are not wasted. If that guy dies within 1 minute, you get your honor. This way, cloth weaeres (who usually die the fastest, due to being the eaisest to kill) can still get good honor, all they have to do is AoE, DoT or heal. Now, keep in mind there is a one minute limit. You can't just run into a enemy group, AoE (Arcane blast for mages) Die, then expect a ton of Honor. If that group stays alive for 1 minute, then you've died for nothing.
I believe this to be true from my own expirences. I've played my Mage in the BG's (and died very often) But, as I try to AoE when I can, I know I've tagged a lot of people, After I've died and waiting in the GY I've seen the "Youv'e gained XX Honor for YYY being Killed" message, WHILE I'M DEAD.|||I wish someone could explain this clearly then.
I receive much more honor playing a dps char as opposed to a healing char.
If the honor is based off damage done, it is broken IMO.|||I have to agree. I get a fraction of the honour from a BG with my priest compared to my hunter.
While we're talking about ripoffs in the BG honour distribution... Why the hell is defense so badly gimped as well? The other day in AB, I was holding a node by myself while the rest of the team was raking up honour kills without me. Three times I defended the node from attacks and saved definite losses and ended the BG with a grand total of 12 HKs... Compared to those on attack who left with 50+.|||I've done some more research on this. If your interested, there is a FAQ page on the Official WOW page that addresses these questions and many more about honor in the BG's.
Seeing as how I'm at work right now, I can't access that site, but from what I remember reading the other day was this:
Honor is divided up just like experience. If your'e in a party out in the world and are killing Mobs, those in the party that are WITHIN a certain radius will get a portion of the experience from the killed Mob. If your too far away from the party, you will get NO experiance. Honor works the same way. You have to be around your party to gain honor from kills other people in your party have accomplished.
Now, I see this happeneing a lot when I go into the BG's. I always look at my minimap and see where the "yellow and blue" dots are. (those in my party) I always try to stay close to as many as I can. The problem that I see all the time is that my "Party" is usually scattered all over the map. They are not doing anything wrong persay. They are probably just hanging around another friendly group of people. The problem is, if there are 2 or 3 groups of people, all over the map, then the chances are that 1 of your party memebrs is in EACH group.
From this, I have deduced that few people are aware of how Honor is distrubuted. I firmly believe that most people assume that as long as they are next to other friendly people, that they will automaticly get honor from there kills. This is not the case, You can only get honor from another groups kills if you help contribute to what they were killing.
So lets use this as an example, lets say you are next to a group of 4 people. So there are 5 people in your immediate area, (you and the other 4) but NONE of them are in your "Party". Lets say that this group (including you) is engaged in battle with a group of 5 from the opposing faction. A 5 on 5 fight. You (pick a class) assist, either by healing or damage, in killing only ONE of the enemy. The group your next too is successful in finishing off the remaining 4, but you did not contribute to there deaths. You would only get honor for the 1 death, not all 5.
Now lets use the same situation, but the group your'e next too also is the "Party" your'e in. You would get honor from all 5 kills.
So this might help explain the OP. if you get 20 Kills with 300 honor one day, the 80 kills with only 115 honor then next. It might be partially because the first day, you where fighting more closey to your "Party" or memebrs in your "party". and as such, were recieving Honor from there kills as well. Also, keep in mind that Honor deterirates from players you kill in the same day. So, the first time you kill a player in that day, you gain 100% of the honor from that kill. but any more kills on the same player are scaled down by 10% every time you kill that player in the same day. So after killing the same player 10 times in one day, you gain NO honor from that kill. This is designed to deter people from killing the same player over and over again, all day.
From what I read on the FAQ page, this is how I understand it.
~~~ Also, I've confirmed on that same page, that YES you do gain honor after you die, AS LONG AS that person dies within 1 minute from the last time you did damage to him. If he/she survives for longer then 1 minute after you did damage, then your out of luck :( ~~~~~~~~~|||Ohhh...now that explains alot. very cool and great job doing your research. Dunno why I didn't think to do the same. lol. Very helpful Milq.
Battle grounds
I think battle grounds should be just pvp however in AV there are creatures. Now i have played AV a few times and seen lvl 51s getting killed by these lvl 52 goats/rambs
So i was just wondering if you think BGs should be pure pvp?|||I totally agree. I've done heaps of WSG and AB, but I did AV once and gave up.
I was in AV for a good 10 minutes before I met any "opposition", which turned out to be NPCs and gave no HK... I was expecting a 40 man slaughter-fest (sigh).
But then again if they remove AV, Alliance will never win anything...|||Why take the best grinding spot from 51-54 out of the game?
Nah, I loved AV. Sure, there may not be as many pvp encounters as in the others, but it still is a raiding experience for players that don't raid. And it does kind of combine raiding with PVP. Nothing is more epic than taking out the main tank for the final encounter only to see your general take out every healer in the room, and sub sequentially, every body else.|||ive always been a fan of AV, even back when it really was a NPC fest.
if you think its npc filled now, its nothing like what it used to be..
plus if they removed all the npcs what would be the objective, since to win you have to kill the boss npc.
i always felt that AV should have that epic battle feel, which it used to have when there was lots of npc, as well as the 40 opponants.
at least onmy server we had some great battle pre linked BG, remember abattle that went on days on end.
Av now is just a race to the opponants boss, thats worse then the npc fest imo.
of course the epic battles are not honor efficient in the way its rated now.|||I think by design the AV BG is simply awfull. You got your 10 man WSG; Three entrance to base and a large field to maneouver in. Then the 15 man AB, again lots of different approaches and ways around to any place. Then comes the grand finale, Blizz makes a 40 man BG and apparently thinks; Lets make a long narrow line so both sides will be stuck forever... And they did.
I played around in 51-60 AV a few games recently and its a sad story now. I was overoptimistically hoping I could grind one of the warlords twohanders before heading to Outlands. Took me an hour to settle with; well at least I want Don Julio before I leave this chaos. Another hour and I was there because I needed the last honor for my PvP trinket.
It`s a 25 vs 25 now in my group, levels from 51 to 60, with most nearer 51. These small raids of people who dont know AV can hardly take down a 63 elite like Drekk or Van even if there weren`t an opposing faction there. So its a huge frustration running around seeing these small skirmishes here and there and not knowing if the game is even gonna finish within the next hours or days or whatever.|||I liked the PTR AV's back when they were doing the talent updates and gave us premades. The Allies and Horde never went past each other, and they fought to the death no matter what. I will admit, with the way things are now, that is just a waste of time, since they changed how much honor you get for each AV. But those were fun, full-filled events. There you could really see who was better then who, ie. who was the better healer in the group, who was the better mage, tank, rogue, hunter, etc. just by watching. I liked those AV's, back when the old system was in place. Now its better just to advance, have 15 min avs and get into another. Sad, sad times.|||Quote:
It`s a 25 vs 25 now in my group, levels from 51 to 60, with most nearer 51. These small raids of people who dont know AV can hardly take down a 63 elite like Drekk or Van even if there weren`t an opposing faction there. So its a huge frustration running around seeing these small skirmishes here and there and not knowing if the game is even gonna finish within the next hours or days or whatever.
it wasnt much better in AV 61-70 when i was last in, think it was around 15-20 either side, while we managed to take down Belinda- who is a lot tougher now- but alliance wiped time and time again on Galvanger.
untill the games get back to 40-40 its not going to be worth going, since getting the marks, your only hope is that everyone afks out so the game has to end.|||Next thing you know, you will say remove the ponds so i cant fish there anymore :P|||Yes but you cant die in fishing can you and im just sticking up for all the low lvls that get killed by goats when there trying to play a battle ground. Blizzard should atleast make it so you get attacked by them when you attack them not when you get close to them. Im still gona do AV but its just for the black war mount and pvp epic armor.|||im glad i still have a whole bunch of AV marks from pre TBC, means i wont have to go in there that often.
So i was just wondering if you think BGs should be pure pvp?|||I totally agree. I've done heaps of WSG and AB, but I did AV once and gave up.
I was in AV for a good 10 minutes before I met any "opposition", which turned out to be NPCs and gave no HK... I was expecting a 40 man slaughter-fest (sigh).
But then again if they remove AV, Alliance will never win anything...|||Why take the best grinding spot from 51-54 out of the game?
Nah, I loved AV. Sure, there may not be as many pvp encounters as in the others, but it still is a raiding experience for players that don't raid. And it does kind of combine raiding with PVP. Nothing is more epic than taking out the main tank for the final encounter only to see your general take out every healer in the room, and sub sequentially, every body else.|||ive always been a fan of AV, even back when it really was a NPC fest.
if you think its npc filled now, its nothing like what it used to be..
plus if they removed all the npcs what would be the objective, since to win you have to kill the boss npc.
i always felt that AV should have that epic battle feel, which it used to have when there was lots of npc, as well as the 40 opponants.
at least onmy server we had some great battle pre linked BG, remember abattle that went on days on end.
Av now is just a race to the opponants boss, thats worse then the npc fest imo.
of course the epic battles are not honor efficient in the way its rated now.|||I think by design the AV BG is simply awfull. You got your 10 man WSG; Three entrance to base and a large field to maneouver in. Then the 15 man AB, again lots of different approaches and ways around to any place. Then comes the grand finale, Blizz makes a 40 man BG and apparently thinks; Lets make a long narrow line so both sides will be stuck forever... And they did.
I played around in 51-60 AV a few games recently and its a sad story now. I was overoptimistically hoping I could grind one of the warlords twohanders before heading to Outlands. Took me an hour to settle with; well at least I want Don Julio before I leave this chaos. Another hour and I was there because I needed the last honor for my PvP trinket.
It`s a 25 vs 25 now in my group, levels from 51 to 60, with most nearer 51. These small raids of people who dont know AV can hardly take down a 63 elite like Drekk or Van even if there weren`t an opposing faction there. So its a huge frustration running around seeing these small skirmishes here and there and not knowing if the game is even gonna finish within the next hours or days or whatever.|||I liked the PTR AV's back when they were doing the talent updates and gave us premades. The Allies and Horde never went past each other, and they fought to the death no matter what. I will admit, with the way things are now, that is just a waste of time, since they changed how much honor you get for each AV. But those were fun, full-filled events. There you could really see who was better then who, ie. who was the better healer in the group, who was the better mage, tank, rogue, hunter, etc. just by watching. I liked those AV's, back when the old system was in place. Now its better just to advance, have 15 min avs and get into another. Sad, sad times.|||Quote:
It`s a 25 vs 25 now in my group, levels from 51 to 60, with most nearer 51. These small raids of people who dont know AV can hardly take down a 63 elite like Drekk or Van even if there weren`t an opposing faction there. So its a huge frustration running around seeing these small skirmishes here and there and not knowing if the game is even gonna finish within the next hours or days or whatever.
it wasnt much better in AV 61-70 when i was last in, think it was around 15-20 either side, while we managed to take down Belinda- who is a lot tougher now- but alliance wiped time and time again on Galvanger.
untill the games get back to 40-40 its not going to be worth going, since getting the marks, your only hope is that everyone afks out so the game has to end.|||Next thing you know, you will say remove the ponds so i cant fish there anymore :P|||Yes but you cant die in fishing can you and im just sticking up for all the low lvls that get killed by goats when there trying to play a battle ground. Blizzard should atleast make it so you get attacked by them when you attack them not when you get close to them. Im still gona do AV but its just for the black war mount and pvp epic armor.|||im glad i still have a whole bunch of AV marks from pre TBC, means i wont have to go in there that often.
exp for BG marks?
someone told me you can turn in BG marks for exp. Is this true? can you lvl by just doing BGs? if it does exist, where do you turn them in and how much exp do you get for each one?|||You used to be able to turn in 3 tokens for some XP and rep with the faction you were fighting for. I believe this doesn't exist any more.|||Yeah i have only just started playing bg again and before you could trade in 3 mark but i dont think it exist anymore....i think and i think here that u keep them and u trade them in for unique weapons :D and armour and soo on
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