[:1]After a friendly guildy dragged my anti-PVP-self to AB, I�ve been trying it out whenever I can.
I�m now a level 58 holy Paladin, and after another successful and fun night last night in AB (No shouting! No �OMG UR NOOBS!� In fact, people communicated!) I had been thinking of branching out, trying something new.
But I�m a bit nervous as PVP is still a bit intimidating.
My favorite things to do are coming upon people who are getting beat (usually by seeing the flickering dots in the map view) and healing them up as stealthily as I can. (As stealthy as someone in bright green plate can be that is!)
Granted, I enjoy helping out by stunning/shocking as well (and have taken down my fair share by myself � mainly by outlasting while hitting �em).
Defending nodes is also fun � especially if there�s another person there so that we can work together as team. Granted, I'm usually the 'bait' and they're usually a spell caster hiding at the corner of a building or a stealthed dps, but hey, we all have our roles!
What would you recommend as the next stepping stone?
I�d heard AV is long and has several slightly PVE like objectives � so that might be good.
WSG has flags and towers I believe � I don�t believe I�d be confident enough to run any flag and it sounds a bit complicated to me.
I don�t consider myself one of the pvpers, but more of a support class, healing, helping people out while people who know how to kill do the hard stuff. (Yes, I�m a Paladin � in plate - who used to hide in bushes while healing so the scary PVP�ers couldn�t find me!)
Are there any other BG�s that might be fun for me?
Thanks for any advice!
Rulca|||try them all... really they're all kinda fun.
The easiest transition for you would be EotS, but I'm not sure you can get there at 58. EotS is like AB in that you try to capture and hold objectives, but with the flag running feature added. It's basically a combination of AB and WSG.
AV is fun, but again I'm not sure of level requirements (I never pvped until 70...). It's fun in that there's a lot to do but it can be confusing for new players. The basic idea is to kill the other sides captain.
WowWiki.com has good summaries of the BGs and some strategies for them. Check the BG and PvP forums here too.
If you're playing for fun vs to gain honor, play all of them. If you enjoy the capture and defend gameplay, WSG doesn't have that, the others do. If you like fighting in the open, that's more WSG than the others. If you are trying to get max honor, play some AV since even if you lose you get good honor/hour.|||Quote:
try them all... really they're all kinda fun.
Thank you for the advice! I'd done searches here for healing in BG's, but I think it won't really make sense until I try it. It's a different experience reading about it vs. being there in the thick of it.
I hadn't known about wowwiki having that information, and see having gone there now that EoTS is not until 60. I can do AV, so I may try that for something new to try!
Yes, from what you're sharing WSG seems a bit too intimidating, at least until I get more experience under my belt...|||Well, the thing about WSG is that a healer can really save the day... healing the flag carrier etc. The typical strategy is to get each others' flags and then to try ano hold their flag while returning yours to base. IN WSG, if you kill the opposing flag carrier and then right click the flag you've returned it to base... you don't need to run it back. So, a healer keeping their FC up can be VERY important.|||Quote:
Well, the thing about WSG is that a healer can really save the day... healing the flag carrier etc. The typical strategy is to get each others' flags and then to try ano hold their flag while returning yours to base. IN WSG, if you kill the opposing flag carrier and then right click the flag you've returned it to base... you don't need to run it back. So, a healer keeping their FC up can be VERY important.
IMO, WSG is where a healer shines. I'm a druid specced balance but I will run behind the FC healing him as I go. My main objective is to keep him alive. And since you can bubble, you would be able to do a really good job because once they see you healing him, you're the dead one.|||You both make very convincing points!
I may try WSG out (if I can sweet talk a guildie into coming with and holding my hand.)
I appreciate your posts as other BG's seem a little less intimidating now - the wowwiki site especially has been useful as it does have general advice and basic information!
Rulca|||I can understand your viewpoint as I was never too thrilled with the PVP side of WoW. It just wasn't my thing, but I've learned to like it. So I'll give you my thoughts on the BG's in WoW.
WSG - I hate this one. Mainly because there is no time limit, the matches can go on forever (or at least feel like it). I don't think I've ever had a victory in the BG (Alliance). Good luck with it.
AB - This one works best if you stick to groups. Since you're healing spec'ed you should at least be fine if you stick with at least one other person (unless they are also a healer lol). Since you're Horde, probably the best flag to take is the Black Smith, the Gold Mine and Lumber Mill. If you want to demoralise the Alliance, take Stables. For some reason they really panic if Horde takes Stables and they will all rush back to ensure they keep it, which often results in Horde netting all the other flags.
EotS - This one is somewhat similar to AB (I think), except you capture a tower just by being near it (sort of like a tug of war). You don't even have to kill each other, just have more of you than them in the capture area (a gray bar with red and blue at each end will pop up under the minimap). If you're fighting at a tower, it helps to be within the capture area. There is also a flag you can capture in the middle and bring back to a tower you hold, but this is less important than holding and keeping three towers. You can usually guage the match by what happens at the start. The quickest and/or most coordinated matches you will often see (at the start) Horde or Alliance rush to the other side of the map and try to capture one or two of the towers on the "wrong" side.
AV - My fav. Yeah there are PvE objectives. Basically, if you kill the enemy general, you win. Otherwise, wait until the enemies reinforcements drops to zero. If one of them dies, they lose a point. If you die, your side loses a point. If you capture a tower, they lose 100 points (I think), likewise if your side loses a tower. You can capture a mine (there are two) to slowly increase your points. Horde's best strat I think is to leave some people on D to stop the Alliances first wave to RH. The Alliance likes to rush to RH (some kill Galv, you can delay this if you want but I don't think there is much point, better to stop the RH rush). They should be suitably off balanced from this. If you have the Alliance mostly stuck in their D, it's usually a good sign that you will win. I don't think I've ever seen Alliance win like this. AV can take a while, but from my experience, it's usually a fast game, quickest in 10 or 11 mins. It's rare that they last more than half an hour.
Good luck mate and have fun.|||To the point about WSG possibly being a long match... remember that you can leave a BG. You will get now marks or honor and will have a 15 minute debuff that keeps you out of BGs... but if you think you've gotten into a seriously long match and don't want to deal with it, leave.|||Quote:
To the point about WSG possibly being a long match... remember that you can leave a BG. You will get now marks or honor and will have a 15 minute debuff that keeps you out of BGs... but if you think you've gotten into a seriously long match and don't want to deal with it, leave.
This will go a long way to making WSG less painful, but it depends what you have to do to qualify for the marks.|||Oh sorry, typo in my post. Should have read "you will NOT get honor or marks"
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